AI Insights · Timothy · July 2021
Top Ultracasual Games Performance in Colombia Q2 2021
Discover how the top 5 ultracasual games performed in Colombia during Q2 2021, with insights on downloads, revenue, and active users.
In Q2 2021, the top ultracasual games in Colombia experienced varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Magic Slime: Antistress & ASMR saw a consistent weekly revenue, peaking at around $330 in mid-April before gradually declining to approximately $213 by the end of June. Weekly downloads showed a downward trend, starting at 802 and dropping to 41. Active users also decreased from 1.1K to 212 over the quarter.
Slime Simulator Fluid Games had a steady revenue stream, with a slight decline from $235 to $112. Downloads dropped significantly from 331 to just 2 by late June. The active user base saw a consistent decline from 406 to 207 throughout the quarter.
Slime it: Slime Game Simulator experienced a substantial increase in revenue, reaching $324 in the final week of June. Downloads peaked at 1.4K in mid-June before stabilizing at around 1.1K. Active users surged from 527 to nearly 3K by the end of the quarter.
Antistress - Relaxing games maintained a low revenue, peaking at $53 in early April. Weekly downloads were robust, ranging from 10K to 23K, with a peak in late May. The active user base remained strong, growing from 91K to 140K before slightly declining to 127K.
Draw it had modest revenue, peaking at $22 in mid-April. Downloads ranged from 3.2K to 6.5K, with a mid-quarter peak. Active users showed a steady increase, peaking at 13K in mid-May before stabilizing around 7.3K.
These insights are derived from Sensor Tower’s data, providing a comprehensive view of the ultracasual gaming market in Colombia during Q2 2021. For more detailed insights, visit Sensor Tower.